
You can convert your png image to N64-useful C using the X2C converter. This will convert it to an array of 16-bit colours. I have devised a program that will let you do it right on this website. The original program used to convert textures was called rgb2c, but will only work on SGI IRIX workstations. This part is more complicated, and will require a program to convert. The N64’s texture memory is 4kB (4096 bytes) so your texture must fit within that boundary, depending on the pixel component size (8, 16 or 32-bit).

This is when you open up your image manipulation program and draw up a texture.Īny size is good, but powers of 2 are preferred (8×8, 16×16, 32×32, etc).
