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Edit mdl file fs2004
Edit mdl file fs2004









edit mdl file fs2004

One issue i have with the latest two version of your mod is, i can not autostart the engines on the converted planes anymore. How on earth did you manage to remove those cockpit click points ? I was sure,one needs the fsx SDK,and model converter program to do that ? :-) Very good job. Sorry for being unhelpful, but MDL issues are not in my focus as they can't be fixed automatically by application like this one anyway. bluetuber wrote: Tried and still no luck:(, anyways thanks for the great help offered. bluetuber wrote: Do I do this before or after using your converter? theal圎ECH wrote: Does not matter, I can even recommend to import aircraft but not apply any fixes inside of the program, re-save model in MCX and check out the game. Wish you a blessed future ahead!Īnother thing to check - it should not have "fallback" parameters in texture.cfg, which means it require other airplane assets. Tried and still no luck:(, anyways thanks for the great help offered. bluetuber wrote: Do I do this before or after using your converter?ĭoes not matter, I can even recommend to import aircraft but not apply any fixes inside of the program, re-save model in MCX and check out the game.Īnother thing to check - it should not have "fallback" parameters in texture.cfg, which means it require other airplane assets. About half of available planes are not compatible with MSFS, as if it loads in FSX still does not mean it's native FSX model.ĭo I do this before or after using your converter?Īnother thing to check - it should not have "fallback" parameters in texture.cfg, which means it require other airplane assets. Theal圎ECH wrote: Simplest thing you can do - import model in MCX and export as "FSX MDL object" right away. About half of available planes are not compatible with MSFS, as if it loads in FSX still does not mean it's native FSX model.Īnother thing to check - it should not have "fallback" parameters in texture.cfg, which means it require other airplane assets. Simplest thing you can do - import model in MCX and export as "FSX MDL object" right away. Is there any procedure I can follow to try reconverting in ModelConverterX? Thanks.Įdit: Have tried a few more FSX models, all invisible. Yes, my model I am using is from FSX, not P3D or FS2004. bluetuber wrote: Thanks for the quick reply. You can try to reconvert MDL file in ModelConverterX (1.5.0 is latest currently) but chances quite low, try another airplane. that is common issue, check "Imported plane appear in list but model is invisible" bugs section Can anyone help me fix this issue? Thank you. Im getting an invisible aircraft when loading it up in game.

edit mdl file fs2004

Bluetuber wrote: Hi, im new to using this converter and I've been trying to convert an F16 from FSX to FS2020.











Edit mdl file fs2004